sábado, 9 de mayo de 2020

Eothar Adventures, Part IV

This boy just got a PC upgrade! ohhh yes

This was the most memorable play session I had in years, to see Oblivion looking as good as those mod showcases I have seen before. But sadly Fraps just decided to be a complete asshole and it just stoped working so I have lost more than half of the screenshots. And they were great screenshots. A work of art I'm telling you.

So here's the new Eothar:


 I did also installed some additional mods:


And then just messed around:



I mean I had some neat screenshots featuring a lot of new stuff, but whatever, who cares about what mods I use anyway?

They will appear in future entries of this really badly written series that doesn't even feature an actual story.

You know I've spent years modding this game and failing horrendously because...well. if you want to overhaul a game you can't just throw a bunch of stuff you don't even previously tested and expect it to work the way you want. Besides there are some mods that can turn into major dissapointments. Like, at the end of the day, all the people who mod their game are striving for the perfect balance between the unmodded game and all the stuff they wanna change/improve.

But the real problem is the actual process of modding the game. The mod packages are a nightmare, as they are distributed as loose texture files, mesh files, plugin files, so you can install just couple and your game root folder will start taking a huuuge size. And if you want to get rid of them, then you will have to navigate throughout all that tricky folder maze to take away those files.

So there's a tool called Oblivion mod manager that let's you create omod files that work pretty much as rar files that can be read by a game mod loader. I have turned 1 gig of crap from like 10 mods into a nifty 161 mb omod file that has all of them working nice.


I'm not a fan of those mod lists that you can find in the web. They are just soooo long and have so much requirements, I mean there's people spending hours and hours just to get a lot of mod conflicts and a broken game that takes half your hard drive space when they could go a bit less overboard and have a balanced build. I mean the base game is a classic, you don't need to mess with every inch of code, gameplay, and visuals to get a decent experience. I didn't even wanted to go as far as that and yet I have broken the game so many times, sometimes because of technical issues like conflicting mods, and sometimes because the flow of the game just changed for the bad, becoming way to easy, or way to frustrating, or just fuct.

But not this time.


I'm gonna take my omod files, I'm gonna throw em all on every cloud service I have, and I'm not gonna waste another minute of my time going through all that pain lol. I'm gonna be a grandpa gamer and I'm still going to have my save and my modded build I tell you.

A small tease of things to come: followers with customizable inventory and decent IA packages, historical weapons and armor, lots of action:




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